Hammerhome anbennar

 

Hammerhome anbennar. If an Evil force appears in the world, it is your duty to take it down. Hammerhome LARP Feedback. The “Light and Dark” update for Anbennar: A Fantasy Total Conversion Mod has been released and is compatible with EU4 1. It does open up new avenues for conquest, which can make it situationally good if you get surrounded by settled provinces. But I am a dwarf and dwarves are the majority non-oppressed race in the province. com/polls/e7ZJGYXLKy3Steam workshop site of the mod: https://steamcommunity. Missions are organized roughly by region. Five Star FSA-5826 Multi-Directional 150 Miles Outdoor Indoor Strong Reception 4K HDTV Antenna UHF VHF 1080P FM Radio. 34 Doge - Anbennar Ideas and Policies. The most fun I've had in Anbennar was playing Elizna into Jaherian exemplars/Rezankand. I made this because I realized that there's not really a guide on how to use the state magic system, and its incredibly helpful, especially early game. 35. I didn't finish the missions, but the journey was a lot of fun, very memorable, and far less stressful than Venail into Aelnar (though I enjoy them too). Just pay everything in 4 consecutive days. If its a trio probably some of the nations in the Raj wich dont have a direct "take over the raja" goal type. I just find them adorable. On the right side of their mission tree, they have several missions dealing with the Corinite upstarts. Artificery, as many of you might know, is the practice of imbuing everyday objects with magical properties. The Black Demesne represents the dreams of Escann’s most ambitious Witch-Kings. Build Workshops and Manufactories everywhere. ) - Diplo Idea Groups. reReddit: Top posts of 2022. 32! The land of the sun, Bulwar, has been totally revamped. Pretty sure you have permanently lost the option to form Castanor. This is an effort to have all the mission trees in Anbennar in one spot for easy viewing. Looking for input for my next Hammerhome campaign. ) Will Holds I restore then grow automatically (including the event where the Hold-LVL is raised) like with other Dwarven tags? Dwarf Formable List Current with Rise of the Forbidden Plains. Khug-Hammerhome is good coop content but it's both dorfs and Escannbowl so DEFINITELY not a good choice for starters but as someone else already said Anbennar adds a bunch of mechanics on top of EU4's mechanics, which can be overwhelming 3. Bulwari akalates (Sareyand, Varamhar, etc. Have seen bits of the gameplay from friends and it iswild. One off of perfect. ) Is it ok to go Corinite or will this affect any of the missions? Can you go for Ancestor Worship through events/missions? 2. Every game is different in this region. I've Anbennar Missions - Marrhold - Google Sites Marrhold In conclusion, I believe the hidden reform progress debuff, and the added difficulty in conquering tribal lands, actually makes Stake Our Claim less efficient at both conquering more territory, and building reform progress. Jacobrow3. I don't know if I would describe Verne as "wholesome" per se, given that their first mission is to slaughter the hillthrone gnolls, but their whole thing is basically being an exemplar of chivalry, courage, and honor, and also restoring the defiled habitat of their beloved wyverns. 164 votes, 13 comments. The second gives 33% reformation resistance to Adenica and its allies (and is setting up the religious league wars). As other have mentioned, the 2 best options for a "simple" escann campaign (while still being a lot of fun) are Corintar and Marrhold. Was quite fun to play as Escanni Dwarves, though even with Diplo and Espionage ideas and Ogres working wiht gobos and orcs is a dream monstrous Nation becoming reality Azjakuma the onis are the somewhat smarter demon infested Trolls in haless. It was bordered to its east by the Serpentspine and to its south by the Deepwoods. Partially done by vassalizing Ovdal Tungr. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. GabeC1997. But no Witch-King rules alone. You better know the names of all the adventurer formables by heart! Rogieria - I hear Rogieria has the best loc in the mod. Hello! I'm currenly playing Orlghelovar campaign and having a blast, but there's an issue of this big gap or the right side of the MT below "Enlightened Ten". Give a monstrous neighbour the provinces. And out of months of work, comes one of Anbennar’s highest-quality updates May 22, 2022 · Anbennar Monuments. Hul-Jorkad - Orc Home - No. Castanor was once corrupted under the Sorcerer-King Nichmer, who conquered much of Cannor and was only stopped by the arrival of the elves. It then gives you another pretty good chunk of missions, as well as a name change. Update: Nov 21, 2023 @ 9:00pm i did decide to cheat a little later on by using console command to annex my count's league vassal into my new hammerhome PU, because i didn't know i'd be getting them as a vassal/PU, but that doesn't feel too cheaty i'd say. There's so much more to do and great mission trees that I haven't touched yet. Hammerhome for whenI want to play dwarves without having to deal with all the Serpentspine disasters. That way your income is lower and you don't have to pay as much, and the hoard should allow you to at least get the banks reformed. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Wait for the last event (MTTH 3 years). EU4's #1 Fantasy Total Conversion Mod, as seen in the Paradox Dev Clash! Anbennar is set in an fantasy world evoking themes from D&D, but through lens and time period of a strategy game like EU4. Otherwise all the harpy nations are fun to Play. Anbennar Missions It also makes sense to get rid of them lorewise, as Hammerhome's entire identity is creating a new home for dwarves and ultimately, a new Empire in Escann. But when it's useful, it's really useful. You need to be the victor in the consolidation and pick the escanni peace option in the rewards event. $ 79. If you're in ironman hover you'd have to integrate him, delete it, build the rampart then release. As a nation of kobolds, I always loved these little golden goobers. Ghankedhen New Wanderers into Elikhad is probably my favorite Escann start tho. OK, I'm impressed. 00 IA a month. TinyTimTT. Escann is nifty, the only adventurers with set MT are Hammerhome, Rogieria, Corintar, Adenica, Blademarches, Ravenmarch, and Esthíl. TheOccultTherapist. Skip to main content. They have the newest tree on the butbucket version. ago. It's only a problem if it's not appearing by 1660 though. This messed me up back when I did Hammerhome and forced me to wait a long time culture converting things to humans. Their flavor is meant to be a new home on the surface for dwarfs, but their mission tree even requires a lot of human cultured provinces (like, a ton last time I played them). The vast majority of the monuments are inspired by actual built (or planned to be built) wonders, temples, monuments, projects 5. Their cause was popular and their ranks were bolstered constantly by the faithful. nhytgbvfeco. socialistconfederate. Ovdal Kanzad - Heavy weapon dwarves - YES Jade Mines. 60 votes, 24 comments. Honestly it's Arbaran. (adventurers or the count's league) balgaric empire and elikhand have the best themes. I believe that if you've conquered all of Castanor before the Wars of Consolidation start, you get the ending event around when it would end automatically if it had With Hammerhome specifically you could totally go human military, just fyi. Nov 20, 2022 · Anbennar is a fantasy total conversion mod based on Dungeons and Dragons. But watch out for your stock of mage-binding Korashi, and the treachery of Dragon, Elephant, and Tiger, lest their 2 custom disasters bring you to your knees. Second most canon option. Gor Burad - New tree, haven't done yet, pretty sure it's not interested in anything outside the Serpentspine. Someone_somenumber. Warriors of Ancard to Adenica to Castanor is probably the best route, in terms of how the content flows naturally from one formable to the next, but might not be close enough to take Castonath before the Patricians get killed by orcs or something. Skip to navigation. Patricians have a special set of privileges, most of which improve the 3 provinces of Castonath (with a lot of -dev cost stacking, among other things), but with increasing costs for the nation when they're at high influence. This will dismantle the empire, making your conquest into it much easier and faster. Yes and yes. Conditions to win the Wars of Consolidation are having at least 100 provinces in south, west, and inner Castanor, the cursewood, and whistlevale, and fully controlling Castonath. Sort by: qwertyasderf. Also, ruthless capitalism. Ovdal Kanzad - Heavy weapon dwarves - YES. The patricians are amazing they turbo charge your economy and make castonath stupid cheap to dev up and generally hyper productive. Hold of Krakdhûmvror. That being said in the very early game adventurers have to make a pretty important decision when they have to pick their 4' government reform: "Stake Our Claim" or "Crush The Greentide". But Garnet are better (mission wise) though their missions are ally-focused, not subjugation. The New Sun Cult, where Sun Elves lead as Surael’s chosen, now features an isolationism-inspired scale of the Chosen’s Role to measure whether they serve as See old empires fall, and new Wuhyun cultures rise amongst the conquered. By file size sehgdihr. Behold the Grand army of the Prahabati of Dhugajir. Anbennar. Truly, Balgar would be proud of our achievements. Mission and Flavor packs by Larrius King. Fight for knightly glory in Cannor, restore Aul-Dwarov as a dwarf, resist the orc onslaught as an adventurer in Escann. Corintar is quite powerful compared to it's neighbours and has good narrative bits without overwhelming you. It was known for having been the sole polity in Escann to survive the Greentide, as well as one of the few human polities to rule a dwarven hold in the form of its capital, Marrhold. Has *a lot* less utility in Anbennar. It’s basically becoming a Anbennar New York where your develop your capital as high as you can where the end mission requires you to have more then anbenncost (highest developed province at the start of the game) 84. Apprehensive-Tap-609 Here is the link to the Strawpoll: https://strawpoll. 95. Try to grab as much of Castonath (the big city with 3 provinces) as you can while an adventurer. Gather your party and venture forth! The Corinite Crusaders grew directly out of the old Corintar order and waged many wars across Cannor and even into Anbennar to fulfill their goal of bringing justice to the world. Highly inspired by worlds like D&D's the Forgotten Realms as well as Dragon Age and The Witcher, we will be bringing Orlazam-az-dihr - Requires conquering the Northern Pass. Again very straight forward. Is there any way around this? It doesn't seem to make a lot of sense. Any of the eastern adventurer companies is probably the most efficient route, like Pioneer's Guild A big tip if you're going doing Elikhand to Castanor is to force convert the emperor as soon as you can. Go east, and bring the Light of The The Dwarovar Railway, or Dwarovrod, was an ancient transportation system that sat on the main dwarven roads beneath the Serpentspine Mountains and connected the many dwarven holds. Ravenmarch: Gloomy Corvorian colony in Escann Hammerhome was a dwarven-majority country in Escann established after The Greentide by the Iron Hammers, an adventurer band. Either Hammerhome or Eborthil. See how a fantasy world changes from an age of adventurers and good vs. Combustionary. Have fully restored the Castonath Patricians - such that they wait, were you talking about the vale's irrigation or just any province in escann with hammerhome mission bonus? Precursor relics and Damestear get exhausted after a certain time so if it's the second you probably missed an event that said that the relics were exhausted and the trade good came back to what it was before It ends on a timer or if you own ALL of Escann (including cursewood and whistlevale) afterwards you get an event where you can choose your victory gain (form castanor/moredhal/black demense, get a pretty decent unrest buff, or get a wargoal to seize emperorship) As the decision condition says "X Never". I asked a very similar question a few weeks ago and some legendary commenter left me this. 3 items. Other. Their mission to find their dragon friend is incredibly wholesome and the fact that they make friends with humans, oni, and pretty much anybody and anything. Nations for a coop campaign. MASSIVE points if you do this and film all of it for viewership. So Hammerhome is uniquely positioned to go human military. Overall, it's definitely a unique Anbennar experience. Anbennar at least has magic and shit so it’s sort of believable to think Corin became a God and should be worshipped (ala Talos from TES). To form Castanor, you must: Own the North Citadel. It seeks to provide a new, fresh Europa Universalis experience in a changing fantastic world - the planet of Halann. The amethyst dwarves are some of the most fun; focused on them being up against the command, the biggest game threat, as just I believe it’s been hard shut down for Hammerhome to care about Marrhold. It might have changed since I played them, but you’ll want to watch out with having too many provinces be Dwarf cultured. The 1' is always picked by the AI and it allow to spend admin power and gold to settle in your tribal land, allowing I recommend playing as one of the adventurer closer to the city of cannoth migrate there, colonise the city and the surrounding, forme castelyr (New mission tree and a lot of free Dev) and then forme castanor as soon as you have the require province (same mission tree as castelyr) r/Anbennar. Anbennar Unleashed - Attrition. Thanks 😊 Oct 25, 2022 · Anbennar is a fantasy setting I created back in 2014, which has since then become a very popular fantasy mod for EU4 and has grown from just me to a massive worldbuilding project with over a hundred contributors around the world. reReddit: Top posts of November 23, 2022. West Dwarovar. 3 yr. Castellyr: The most 'canon' option but a boring playthough till the 1600s. Without them, no EoA. (Held down by a glut of poor ideas, mixed with great ideas. 234 upvotes · 31 comments. gg/3g 15. Corner the market. Also fun. Flint dwarves are fun for going into the serpentspine, a region most others ignore (and on the bitbucket has some new flavor). Nov 3, 2023 · Goblins now can use the Hammerhome artificery guild since they like artificery Discuss this update in the discussions section. Acually all Monster Nation are cool to Go for (beside wex) auberginebisque. That is to say, if one country owns 100 provinces in The fastest and most efficient is Castellyr by far, starting as anyone around castonath* works. Compatible with 1. Let me know if you think this is useful or if there is any more information you want. Let them eat the Patricians. Description. Haven't played all of them, but Iron Hammer/Hammerhome, Raven Banner/Ravenmarch and small fellows/Newshire got new MTs afaik The gate for adventurers. Eborthil for when I want a colonial game. EDIT: Also to form Castanor you have to be human. You start out as a big nation in the empire so it's easy to become the emperor but with an open border to Escann. Ovdal-az-Ân - Cool Event if conquered before 1500 - No. Now you may form the Black Demesne, and see Nichmer’s wildest dreams achieved -- and surpassed. s1lentchaos. Jade Mines. Rebuilding the ancient city of Castonath, building massive canals and rail networks, and kickstarting the Industrial Revolution. The railway tracks were made of Dagrite which were consistently electrified that not only allowed the Dagrite tracks to self-repair (a unique ability of the metal), but also powered the trains that made their way Good nations to get a hang on it might be Lorent for a France-like Campaign and the ability to do conquest, magic, diplomacy, and colonization with no particular specialization, Moonhaven for learning about colonization and elves, The Magisterium for learning about magic, and Jaddari Legion for a slightly trickier start leading into the Classic Anbennar Experience. First things first, the state magic system can be found in the Estates tab, at the top right of the interface. Adventurers are a big part of your country. r/Anbennar. I know you can on the Bitbucket version, but I don’t think it’s in the steam version yet. Maybe break into the competition's headquarters and steal their trade secrets. Reddit. Grônstunad - Southern Capital - No. Post-Fall of In all seriousness though, my personal favourites are Jaddari/Jadd Empire, the One Xia, Adshaw and Venail into Aelnar, among others. You get 4 stab for free (one from curtailing the barons and 3 from the hoardcurse final event). Consolidation wars are the age of absolutism. I'm doing Dwarf-ified names (to the best of my ability, with the extremely minimal information on their linguistics and lexicon we have) for Hammerhome in Escann; Forget bastardisation, in this house we do Balgarisation. true. May 14, 2023 · Steam workshop site of the mod: https://steamcommunity. BG3 is the third main game in the Baldur's Gate series. Everybody is wrong. I’ve fed them most of Castanor and was wondering a few things. Top 4% Rank by size. Hammerhome, Silver Hammers formable in Escann Barumand, South Castanor Orc formable Gelkalis, Bulwari Human nation, New Sun Cult Dartaxâgerdim, Bulwari Human nation, Old Sun Cult Orlghelovar, Glass Hold in the Serpentreach, Dwarven formable Shazstundihr, Marble Hold in the Serpentreach, Dwarven formable Magical Introductions. • 2 yr. And it involves completing a lot of little challenges on you search for knowledge from the cosmos, I haven't played them yet so I don't know too much, but they are in a good place geographicly. Nov 21, 2023 · Anbennar Mission Trees. The Kingdom of Marrhold, known as Ânumdihr in dwarven, was an insular, mountainous country in South Castanor. Fin: We can within 6-10 years come out of that whole event chain with minimum paid money and at least plus 1 stab. Haraz Orldhûm - slavery is fun - No. The mission tree will eventually require a ridiculous amount of human (and some halfling, I think) provinces. Very little is Go to Anbennar r/Anbennar • You also need either escanni, marrodic, hammerhome dwarf, or newshire halfilings culture. with 103% Cav combat ability (Aristocratic, Horde, Espionage, missions) with a 120% Infantry-Cav ratio (Traditions, Horde and Missions). Hover over Hammerhome to see his tag id, it should look something like b26 or z13, a letter and two numbers basically. But, aye, I'd like feedback on the attempted 'corruptions' of the provincial names and the attempts 1. Religiously flexible. Originally an alliance consisting of at least Hehodovar and Seghdihr, the Segbandal in time came under the influence of the High King of Amldihr and opened the way for expansion into the believed homeland of Dwarvenkind: The Tree of Stone. Tag switch back to Khug and voila. It looks like a blue fireball kind of. So generally the estate will become worse as your country grows larger and Castonath provides a lesser share of your you get an event about what to focus your reseach on, that unlocks a branch of your MT, when you finish a given branch the event will fire again giving you a new mission branch. They’re intended to be THE surface dwarves, to the point they don’t bother with holds at all. The first gives 50% reformation resistance if you have 2 free missionaries (and 25% with 1). Missions has a world map and details on new mission trees. I’ve been playing as Amldihr and have a lovely Hammerhome personal union thanks to Khugdihr’s mission tree (all Dwarven missions combined submod). if anything there should be a event/mission that annexes all escann lands you own into hammerhome. People would try and gain power no matter what, Corinism is just another way to justify it. • 14 days ago. When you reform without completing that part of the tree you get a very punishing administrative efficiency penalty for a while. Balrajin: Probably the most adorable nation in Anbennar. It is known for having been the birthplace of the first repeater rifle, the Hammerhome Repeater. 20K subscribers in the Anbennar community. Escann adventurers - reclaim escann from the green invaders and build new realm or refound an old kingdom lost in the war. The following submods have not been tested but might work: Xorme AI + Compatch. Can a junior partner win the Escanni Wars, and if so, what rewards are available for them to choose? Ravelianism appears in the 1630s. •. Namington. I played hammerhome (steam version) and didn't get escann consolidation ending event, some opm in whistlevale got it, and I couldn't do mission. Subreddit for the Europa Universalis IV, Crusader Kings 3 and Victoria 3 mod Anbennar and its fantasy setting. 0/44/16. Like a wonder, stacking in height, just to flex on their stubborn siblings under the mountains. They ruled it and stabilized the region. So I will leave it here for you too: Hold - Explained - unique missions. 11. evil to an age of gunpowder, colonialism Once you form Hammerhome (Iron Hammers’ adventurer admin nation) you get a sizable mission tree that lasts you till the end of the escanni wars of consolidation. draxxilion. You'll want to fully reinstate them in order to form Castanor. • 3 yr. This is a submod for Anbennar: A Fantasy Total Conversion that adds new monuments for the continent of Cannor, as well as a few monuments beyond (mostly in Northern Salahad). Propaganda - 23 - M - Wow. The vast majority of the monuments are inspired by actual built (or planned to be built) wonders, temples, monuments, projects I noticed that as Hammerhome (who are dwarves) if I own a Hold the Hold still gets "owned by non-subterranean race" which is -50% tax and production. Be either Regent Court, Corinite, or Ravelian. The Escanni Wars of Consolidation beginn one month after the beginning of the Age of Witch Kings/Asolutism and last up to 50 years. . com/sharedfiles/filedetails/ A easy way to check for yourself is to go into your mods folder, located here: \steamapps\workshop\content\236850\1385440355\missions. I was leaning towards founding it as a republic instead of a monarchy and taking economic, plutocratic, trade, and tolerance as the first four ideas as a lot of The Segbandal is a long and storied alliance, stretching back to ancient dwarven antiquity. • 3 days ago. 244K Members. I have put together a list of all of the formable dwarf nations currently found in the Dwarovar. Type debug_mode. Then take it back. Would be kinda fun if they built up instead of dug down. There's also a Few dwarves outside the spine: Ovdal Tûngr - Naval Dwaves - No. Verkal Dromak - Your Wizard Harry - Yes. Make sure you finish the central line on the adventurer tree before reforming into Hammerhome. Type tag b26 or whatever the id is. Khozrugan: Tergund-Darakh, but Dookanson-larping instead of Fey magic larping Rogieria: The True Silmuna Heshin VOD, really seemed to enjoy the buffs a lot. 44 votes, 26 comments. 2 days ago · The Winegard Elite 7550 is the smart option and the best TV antenna for outdoor installation. 226 Online. Some franchises and games of note: Stellaris, Europa Universalis, Imperator: Rome, Crusader Kings, Hearts of Iron, Victoria and Cities: Skylines. I'm thinking about starting a new, RP focused, Hammerhome campaign, but I'm having trouble deciding what ideas best fits their theme. Hammerhome: Outside-the-serpentspine Dwarves in Escann. Dûr-Vazhatun - SPACE - No. Make EoA magic and human again ! Hollanddude. To go around it I just erased that requirement so i could get second half of the mission tree. Preparations: The disaster starts to tick once you have either at least 150 income per month or 10,000 in your treasury and your development is at least 600. In anbennar it's a bad idea to stare into space for too long and they went and built an observatory. Amldihr - High King - Yes. ) into Phoenix empire was also fun, but not as much as Rezankand. This does not include the existing holds found at the start and also does not include Hammerhome. In contrast, New Corintar operated in secrecy and was a much smaller organization. It may cost a little more, but the Winegard Elite 7550 pays dividends, delivering a whopping 73 Safe behind the great steel walls, travel along the surface rails allow an interconnectedness not seen since the fall of Aul-Dwarov. Updated November 21st, 2023. There you will find all unique mission trees in the mod. reReddit: Top posts of November 2022. Silverforge have a long mission tree too, though again not the traditional dwarven game. To get the option to get a CB to usurp the emperorship of Anbennar, you must: Be a monarchy. It also has a lot events with the different races. Tuwad-Dhûmakon - Hob gob land - No. 23. Which to me is funny, because the "canon" lore is that Silmuna Nurcestir is the one who wins over Escann and then takes over Anbennar, and they don't even have an MT, just some National Ideas. 1. Religious - 14 - S - Deus Vult! Best casus belli when you are playing non-standard religions. Only canon is Magisterium. • 10 mo. Subreddit for the Europa Universalis IV, Crusader Kings 3 and Victoria 3 mod Anbennar Monuments. Orlghelovar - Requires conquering Ouridia and Bahar about out to Aqatbar (the NW corner of Bulwar). Corinism is also not really better or worse than Regent Court. Jadd-Verkal Gulan,Corintar-Frozenmaw and Azka Sur-Segdihr are the only ones that have very explicit cooperation in their trees. If it's 1640 and one fits those requirements but already owns 100 provinces and all of A place to share content, ask questions and/or talk about Paradox Interactive games and of the company proper. 36. Er-Natvir - Rail go brr - Yes. Ladies, gentlemen, esteemed students of the Imperial Academy, I am honored to stand before you today as a guest lecturer to discuss a subject that is both close to my heart and foundational to our world: Artificery. Anbennar BB. Out of the ruins comes greatness. These are just the ones that come to mind off the top of my head. The Iron Hammers were one of the adventurer bands which moved into Escann following the Greentide, eventually settling in Inner Castanor. They require two countries with a culture from Escann with at least 150 development to exist with capitals in Castanor. Omega_des • 10 mo. 95 – $ 89. • 1 yr. My completed campaign of Iron Hammers -> Hammerhome -> Balgaric Empire. Now just delete the manufactory. Subreddit for the Europa Universalis IV, Crusader Kings 3 and Victoria 3 mod. In 1626, the High Balgarsmith An Anbennar Guide to Magic: State Magic. Hello good people of Anbennar! Very recently I discovered this great mod, and I started my first campaign as the Bluescales - I fell instantly in love with this world! Now I spoke to a friend, who stopped playing eu4 a while ago because he was burned out by the repetition. PokeOshi •. Huh, what a coincidence I was just about to ask the same thing. Here is all the options, personally I prefer Castellyr and Adenica: Adenica: Locks you into regent court, has a lot of knight thematics. And when I told him about Annennar he was Hammerhome Khozrugan Marrhold: Rogieria Ravenmarch All Kheionai besides Lokemeion and Ameion: Elizna Tiltaghar Undergrowth Goblins Verkal Dromak: For the largest challenge in Anbennar by far, especially with a Mission-Tree Command. For those interested, below is my modlist with a functional mod load order: Chewy's Graphics. Dwarven Tunnels. 19K Members. com/sharedfiles/filedetails/?id=1385440355Here is the Link to my Discord Server: https://discord. 152 Online. If you win the war, the EoA automatically becomes hereditary and you get a 1. They created the concept of Anbennar by ending the toubled time the region was going through. st zi gn ef mp mz tw mp gl rf